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Back of Stellar Patrol Card

Planetfall

Walkthrough by Bruce A. Smith

You're a lowly ensign scrubbing floors on the spaceship Feinstein. If you try to go anywhere, you're stopped by the oppressive Ensign Blather, but this is the least of your troubles because, before long, the ship explodes. If you're lucky enough to escape, you find yourself stranded on a planet where all the people have disappeared and you have a few mysteries to solve.

Planetfall is an enjoyable science fiction game. The puzzles are logical and not too difficult. You'll even make friends with one of the most endearing of all Infocom characters -- Floyd the robot.

Deck Nine

WAIT (until there is an explosion). W. ENTER WEBBING. WAIT (until you have landed on the planet). GET UP. OPEN DOOR. OUT. U. U. READ PLAQUE. U. U. N. NE. E. E. E. S. S. S. SW.

Tool Room

GET BAR. NE. N. N. N. N. LOOK IN CREVICE. GET KEY WITH BAR. S. W. W. UNLOCK LOCK. GET LOCK. DROP ALL. DROP CARD. OPEN DOOR. N. GET LADDER. S. E. E. N. N. W. E. DROP LADDER. OPEN LADDER. PUT LADDER ACROSS RIFT. N. W.

Small Office

OPEN DESK. GET ELEVATOR CARD. GET KITCHEN CARD. W. OPEN DESK. GET CARD. E. E. S. S. S. W. W. S. GET CANTEEN. SLIDE KITCHEN CARD THROUGH SLOT. S.

Kitchen

EXAMINE MACHINE. OPEN CANTEEN. PUT CANTEEN UNDER SPOUT. PRESS BUTTON. GET CANTEEN. DRINK LIQUID. PUT CANTEEN UNDER SPOUT. PRESS BUTTON. GET CANTEEN. CLOSE CANTEEN. N. N. E. E. E.

Elevator Lobby

PRESS BLUE BUTTON. PRESS RED BUTTON. WAIT. WAIT. N. SLIDE ELEVATOR CARD THROUGH SLOT. PRESS UP BUTTON. WAIT. WAIT. S. NE.

Comm Room

(When you enter, note the color of the light that is flashing on the enunciator panel. This is the color of the coolant or catalyst you need.) PRESS GLOWING BUTTON. READ SCREEN. SW. N. SLIDE ELEVATOR CARD THROUGH SLOT. PRESS DOWN BUTTON. WAIT. WAIT. S. W. S. S. S. SW. GET FLASK. E.

Machine Shop

PUT FLASK UNDER SPOUT. PRESS (coolant/catalyst color from Comm Room) BUTTON. GET FLASK. N. N. N. N. E. N. SLIDE ELEVATOR CARD THROUGH SLOT. PRESS UP BUTTON. WAIT. WAIT. S. NE.

Comm Room (Revisited)

EMPTY FLASK INTO FUNNEL. (Note which light is now shining.) SW. N. PRESS DOWN BUTTON. WAIT. WAIT. S. W. W. S. ENTER BUNK. WAIT. GET UP. GET ALL. N. E. S. S. S. S.

Machine Shop (Revisited)

PUT FLASK UNDER SPOUT. PRESS (color of coolant/catalyst needed) BUTTON. GET FLASK. N. N. N. N. W. W. S. SLIDE KITCHEN CARD THROUGH SLOT. S. OPEN CANTEEN. DRINK PROTEIN LIQUID. PUT CANTEEN UNDER SPOUT. PRESS BUTTON. GET CANTEEN. CLOSE CANTEEN. DIAGNOSE. N. N. E. E. E. N. SLIDE ELEVATOR CARD THROUGH SLOT. PRESS UP BUTTON. WAIT. WAIT. S. NE.

Comm Room (third time)

EMPTY FLASK INTO FUNNEL. (Hopefully this will fix the cooling system and a message will be sent. If not, note the color of the light, and repeat the following steps until the communication system is fixed. Because of this random element, it is not possible to predict when in this walkthrough you will need to eat or sleep. When you need to eat your canteen is already full. Should you need to refill it, use your maps -- You are mapping the game; aren't you? -- to get to the kitchen. You can sleep in any dorm.) SW. N. PRESS DOWN BUTTON. WAIT. WAIT. S. W. S. S. S. S. PUT FLASK UNDER SPOUT. PRESS (color of coolant/catalyst needed) BUTTON. GET FLASK. N. N. N. N. E. N. SLIDE ELEVATOR CARD THROUGH SLOT. PRESS UP BUTTON. WAIT. WAIT. S. NE. EMPTY FLASK INTO FUNNEL. (Repeat if necessary until message is sent.) SW.

Tower Core

DROP FLASK. N. PRESS DOWN BUTTON. DROP ELEVATOR CARD. WAIT. S. W. S. E. GET BEDISTOR. W. S. S. SW. GET PLIERS AND LASER. DROP BATTERY. E. E. SEARCH ROBOT. TURN ROBOT ON. WAIT. NW. N. N. N. E. S. SLIDE ELEVATOR CARD THROUGH SLOT. PRESS DOWN BUTTON. DROP ELEVATOR CARD. WAIT. WAIT. WAIT. N. E. S.

Shuttle Car Alfie

E. SLIDE SHUTTLE CARD THROUGH SLOT. PUSH LEVER UP. WAIT (until the display reads 45). PUSH LEVER DOWN. WAIT (until you see a sign showing the halfway mark). WAIT. WAIT. PUSH LEVER DOWN. WAIT (until both the display and the sign read 5). PUSH LEVER UP. PUSH LEVER DOWN. W. DROP SHUTTLE CARD. N.

Lawanda Platform

U. U. NE. NW. GET BOTTLE. EXAMINE BOTTLE. OPEN BOTTLE. DRINK MEDICINE. DROP BOTTLE. SE. N. (If Floyd is not in the room, WAIT until he arrives.) FLOYD, GO THROUGH DOOR. FLOYD, GET BOARD. S. E. N. OPEN PANEL. GET SECOND BOARD. PUT SHINY BOARD IN PANEL. DROP BOARD. S. E. N.

Course Control

OPEN CUBE. GET FUSED BEDISTOR WITH PLIERS. PUT GOOD BEDISTOR IN CUBE. DROP PLIERS AND BEDISTOR. S. S. TURN MACHINE ON. (If you want to find out the story of the planet you are on, use the type command to read over the files on the computer; i.e. "TYPE 1" to see the History Section.) S. E.

Main Lab

DIAGNOSE. SW. READ OUTPUT. (If Floyd is not there, WAIT until he arrives.) NE. OPEN BIO-LOCK DOOR. SE. E. LOOK THROUGH WINDOW. OPEN DOOR. CLOSE DOOR. WAIT. OPEN DOOR. CLOSE DOOR. GET CARD. W. OPEN DOOR. W. S.

Lab Storage

GET BATTERY. PUT BATTERY IN LASER. TURN DIAL TO 1. REMOVE PATROL UNIFORM. DROP UNIFORM. GET LAB UNIFORM. WEAR LAB UNIFORM. N. SW. S. SLIDE MINI CARD THROUGH SLOT. TYPE 384. E. N. N. LOOK INTO RELAY. SHOOT SPECK WITH LASER. AGAIN (seven times). S. TURN DIAL TO 6. SHOOT MICROBE WITH LASER. AGAIN. AGAIN. AGAIN. THROW LASER OFF EDGE. S. W. N.

Lab Office

EXAMINE DESK. READ MEMO. OPEN DESK. GET MASK. WEAR MASK. PRESS RED BUTTON. OPEN DOOR. W. OPEN LAB DOOR. W. W. OPEN DOOR. W. W. W. S. S. PRESS BUTTON. WAIT. WAIT. N.

Planetfall Scoring

Map

Download the map for this game.

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