Infidel

Walkthru by Bruce A. Smith



     The first of the Infocom "Tales of Adventure" series, Infidel is a relatively easy game, but nonetheless entertaining. You are assigned the role of a ruthless treasure hunter. He has been deserted by the crew he hired and must now find and explore a lost pyramid on his own. The ending of the game is unusual, but your character gets what he deserves, and you'll have fun getting him there.

Your Tent
     GET UP. S. S. GET FOIL AND MATCHBOOK. S. S. READ NOTE. OPEN SACK. PUT FOIL AND MATCHBOOK IN SACK. GET CANTEEN. GET SACK. N. NW. W. GET ALL. E. NE. N. HIT LOCK WITH AXE. GET LOCK. DROP LOCK. OPEN TRUNK. GET MAP AND BEEF. S. W. W. OPEN CANTEEN. FILL CANTEEN. CLOSE CANTEEN. DRINK WATER. E. SE. SE. E. E. DIG IN SAND. AGAIN, (4 Times). OPEN MAP. PUT CUBE IN OPENING. DROP SHOVEL AND MAP. D.

Chamber of Ra
     GET ALL. DROP SACK. TIE ROPE TO ALTAR. THROW ROPE NORTH. OPEN JAR. DIP TORCH IN JAR. GET MATCHBOOK. LIGHT MATCH. LIGHT TORCH. GET SACK. N.

Circular Room
     GET STATUE. GET HEAD. PUSH STATUE NW. DROP HEAD. SE. SE. SE. GET OPAL. NW. NW. NW. GET HEAD. PUSH STATUE SE. PUSH STATUE SW. DROP HEAD. NE. NE. NE. GET RUBY. EAT BEEF. OPEN CANTEEN. DRINK WATER. CLOSE CANTEEN. SW. SW. SW. GET HEAD. PUSH STATUE NE. AGAIN. DROP HEAD. SW. SW. SW. GET EMERALD. NE. NE. DROP SACK. PUT OPAL, RUBY AND EMERALD IN SACK. NE. GET HEAD. PUSH STATUE SW. PUSH STATUE SE. DROP HEAD. NW. NW. NW. GET DIAMOND. SE. SE. PUT DIAMOND IN SACK. GET SACK. U. S.

South Landing
     D. NE. NW. E. N. W. N. N. N. N. N. E. S. GET SILVER. N. W. W. S. GET GOLDEN. N. E. S. S. S. S. S. W. S. E. N. DROP SACK. PUT SILVER AND GOLDEN IN SACK. DROP ALL EXCEPT TORCH. E. D. W. PUT TORCH IN KNOTHOLE. GET SHIM. DROP SHIM. PUSH MAST UP. GET TORCH. E. U. W. W. GET SCROLL. READ SCROLL (This scroll tells you which bricks to get in the cube room.) DROP SCROLL. E. GET ALL. S. SE. SW. N. N. E.

Cube
     W. S. EXAMINE PANEL. GET FIRST AND THIRD. DROP FIRST AND THIRD. GET FIFTH. DROP FIFTH. E. N. D. HIT PLASTER WITH AXE. W. W. W. PUT BEAM IN NICHES. STAND ON BEAM. HIT PLASTER WITH AXE. OPEN DOOR. W. GET BEAM. S. PUT BEAM IN DOOR. OPEN DOOR. W.

Annex
     DROP SACK. PUT DIAMOND IN FIRST. PUT RUBY IN SECOND. PUT EMERALD IN THIRD. PUT OPAL IN FOURTH. MOVE SLAB. GET SPATULA AND BOOK. GET SACK. E. GET BEAM. N. N. PUT BEAM UNDER LINTEL. EXAMINE DOOR. BREAK SEAL WITH AXE. DROP AXE. OPEN DOOR. N.

Burial Chamber
     POUR LIQUID ON TORCH. E. DROP SACK. PUT SILVER ON LEFT. PUT GOLDEN ON RIGHT. PUT PACK IN SILVER. GET SCARAB. W. PUT SCARAB IN SMALL RECESS. PUT BOOK IN LARGE RECESS. TURN NEITH. TURN SELKIS. TURN ISIS. TURN NEPHTHYS. OPEN QUARTZ.

Infidel Scoring

5 - Breaking padlock
25 - Finding top of pyramid
20 - Opening pyramid
30 - Entering circular room
100 - 25 points for entering rooms off of circular room
20 - 5 points each for emerald, ruby, opal and diamond clusters
15 - Getting silver chalice
15 - Getting golden chalice
15 - Getting mast
25 - Opening passage out of cube
10 - Opening passage at bottom of stairs
25 - Opening passage at narrow passageway
10 - Getting book
40 - Entering burial chamber
10 - Getting scarab
35 - Turning statues correctly in burial chamber
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400 - Total